EF codefirst will look at your DbContext, and discover all the entity collections declared in it(and also look at entities related to those entities via navigation properties). It will then look at the database you gave it a connection string to, and make sure all of the tables there match the structure of your entities in model. If they do not match, then it cannot read/write to those tables. Anytime you create a new database, or if you change something about the entity class declarations, such as adding properties or changing data types, then it will detect that the model and the database are not in sync. By default it will simply give you the above error. Usually during development what you want to happen is for the database to be recreated(wiping any data) and generated again from your new model structure.
To do that, see “RecreateDatabaseIfModelChanges Feature” in this article:http://weblogs.asp.net/scottgu/archive/2010/07/16/code-first-development-with-entity-framework-4.aspx
You basically need to provide a database initializer that inherits from RecreateDatabaseIfModelChanges.
Once you go to production and no longer want to lose data, then you’d remove this initializer and instead use Database Migrations so that you can deploy changes without losing data.
To solve this error write the the following code in Application_Start() Method in Global.asax.cs file